EClark1894 opened this issue on Sep 04, 2014 · 131 posts
wolf359 posted Wed, 17 September 2014 at 9:20 AM
"And despite everyone's trepidation, Hivewire is making some pretty good strides towards making Dawn a viable Poser figure. Depending on which way Poser goes with their tech, will determine which way Dawn goes, I think."
IMHO the above quote is the same old problem.
Poser has always promoted itself as "the ultimate Figure design & animation tool"
OK.. hyperbole or not poser is primarily a Figure based Tool and a good one at that overall.
Unlike Autodesk Max etc.,poser is not (nor should it attempt to be)
A full CG visual Effects solution.
Now if your primary purpose is figures why would you sit around and wait for some third party to produce the very thing that is the core of your programs purpose....."a viable Poser figure."
Not a very good business model IMHO.
I mean even assuming Hivewire ,or whomever , is on the verge of creating a
"killer figure" one unfortunate round of an improperly refrigerated shrimp salad at the hivewire annual picnic and SM is left hanging.
"funny thing is the same mesh
if it's a Character.Max ya can ask $600.00 what ever ya want thousands even.
Character .DAZ Poser $50.00
Character.Blender $10.00
All for the same mesh.
So where ya going to sell your characters ?"
Rorrkorn it is not just a Matter of it being the "same" Collection of polygons/vertices
That Andor Kollar character ,on Turbosquid, is purpose built& rigged to animate and render in a $3000+ USD CG /VFX solution with the NATIVE Shaders of the default mental ray render engine of that platform.
Someone using Autodesk Max and needing a realistic CG stand-in for a VFX shot in some multi-Million Dollar Summer blockbuster or even a well funded indie project, is not going to balk at its $600 price.
it is a Different user market at that level.
just like the steak fries at Celebrity Chef Ramsey's Manhattan Restaurant
will cost ALOT more than your order of large fries at McDonald's Despite the fact
they used the exact same raw potatoes.