Nyghtfall opened this issue on Sep 17, 2014 · 168 posts
vilters posted Fri, 19 September 2014 at 5:35 PM
Look at my Romans here. LOL.
All is in one figure.
The costume was build and uv-mapped, and test-rigged in Poser perhaps 20-30 times, to check and finetune.
The process was easy because Rex and Roxie are symmetrical, and I have a solid workflow from Blender to Poser to Blender to Poser untill satisfied.
these Romans costumes do NOT behave on other figures.
Sydney => Her object file and magnets are NOT symmetrical.
Alyson => Because her magnets are NOT symmetrical
Alyson2 => Because her object file AND her magnets are NOT symmetrical
Miki4 => Because her magnets are NOT symmetrical.
You can not build for something that is not symmetrical.
Certainly for magnets, you never know what is gonna happen when bend.
You can build for the left side, or you can build for the right side.
But no content creator is gonna invest the time to correct for both sides. (or you make it hugely oversize LOL.)
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!