piersyf opened this issue on Sep 16, 2014 · 57 posts
jura11 posted Sat, 20 September 2014 at 7:39 AM
Quote - Nice render, Jura. You shouldn't need to mess with colour if you are lighting with HDR, as the colours are taken from the image. I haven't been using HDR, just a jpg on a skydome and using Poser infinites, and they seem to look better if you sample either the skydome jpg (blue) or the floor/walls material.
Just to restate/clarify my original reason for posting, it was the discovery/realisation that Poser/Firefly behaves similary to film. To put that another way, to achieve what might be considered a linear progression in tone requires an exponential progression in both light and ambient. BB stated that he used 'aggresive' settings, but my realisation is that they are not aggressive, but appropriate.
Hi there
I'm not touching the colour only value and yes I've used too JPG,really depends on the scene
Not sure I've tried to touch the Ambient value,but this doesn't make any difference if deflaut colour is set to black,if you will change this to blue or white yes will make difference
Agressive render setting,as above I'm usign only 6 IDL bounces,6000 samples as max,but usually 1200 samples is enough for fully lighted scene with IDL bounces 2-4
But I can see,you are using GC(Gamma Correction),in my case I'm not using too much GC,I prefer render with GC off,but thanks for examples and help guys,at least I'm not alone with those splotchess issues
Thanks,Jura