Forum: Blender


Subject: PP2014GameDev,that exports FBX,so...Is it possible to import scenes in Blender?

jorge.dorlando opened this issue on Sep 19, 2014 · 13 posts


RobynsVeil posted Sun, 21 September 2014 at 3:42 PM

For what it's worth, I actually invested in the Octane / Poser plugin. It is a very complete, well-thought-out product, integrating very well with Poser itself.

I don't have any experience with "Reality xx" (and have - largely - philosphical issues with it, and so would never use it) so I can't comment on it.

The same mob that developed the Poser plugin for Octane created one for Blender. I have found that I wasn't using the Poser plugin enough to anywhere justify the outlay, and so when the next version rolled around didn't bother to upgrade, electing to simply stay in Cycles, since it's free, flexible and as I'm approaching retirement, need to keep an eye on spending.

Depending on whether you're going for more of a toon-look or trying for so-called "photorealism", it much more boils down to materials. Blender's material management is, at present, a bit gee-golly-whiz, but with the latest movie (Gooseberry) the whole Cycles material management thing is being revamped, so it should be a LOT easier, using a centralised library instead of re-designing the wheel from scratch each time.

Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2

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