Forum: Blender


Subject: Selecting "open" edges?

HMorton opened this issue on Sep 21, 2014 · 13 posts


HMorton posted Mon, 22 September 2014 at 4:45 PM

Thanks, Lobo3433.  Selecting the vertices with box-select (B), then converting to edges works well enough.  I didn't think about that.

Zandar: BINGO!  That's exactly the sort of object I'm working on.  Again, trying to follow a tutorial which isn't meant for Blender, but seems to translate well enough.  There's a few extra steps, but not a big deal.