Lobo3433 opened this issue on Sep 24, 2014 · 12 posts
Lobo3433 posted Wed, 24 September 2014 at 8:42 PM Forum Moderator
Hi unbroken
Just to let you know yeah that fixed it still think I need to work on the just that one part since seems a bit to high in polys and there is going to be a number of them plus the other pieces and even doing a test render with 10 of them in a scene it is choking my system some. I know I need a new graphic card to fully take advantage of cycles. But your solution did solve the issue
Thanks again
Lobo3433
Blender Maya & 3D Forum Moderator
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