Keiththegamergeek opened this issue on Sep 21, 2014 ยท 4 posts
Bejaymac posted Thu, 25 September 2014 at 4:27 AM
While DS can use severalof the "popular" image formats, the shaders that come with it prefer 24 bit image formats like JPEG as they can only see the RGB values in the image and ignore the Alpha.
For that you either need to us it as an overlay with Layered Image Editor (built into DS4), or use the ShaderMixer to access both the RGB and Alpha values.