Forum: Poser - OFFICIAL


Subject: Corrupt files with PoserPro2014 Game Dev

bopperthijs opened this issue on Sep 25, 2014 · 14 posts


hornet3d posted Thu, 25 September 2014 at 3:14 PM

I have been using Game Dev version since launch and I  have not seen any problems and certainly not with files being corrupted. 

The only time I have ever had corrupted files in the past was when one of the upgrades defaulted to 'use external binary morph targets'.  I know lots of people say it is all fixed now but I have never taken the risk and it remains off.  I am also not a found lover of compression so that remains unticked also but, in fairness, I have a dislike of compression in general particularly when the cost of storage has dropped so low.

 

 

 

 

I use Poser 13 on Windows 11 - For Scene set up I use a Geekcom A5 -  Ryzen 9 5900HX, with 64 gig ram and 3 TB  storage, mini PC with final rendering done on normal sized desktop using an AMD Ryzen Threadipper 1950X CPU, Corsair Hydro H100i CPU cooler, 3XS EVGA GTX 1080i SC with 11g Ram, 4 X 16gig Corsair DDR4 Ram and a Corsair RM 100 PSU .   The desktop is in a remote location with rendering done via Queue Manager which gives me a clearer desktop and quieter computer room.