sheedee3d opened this issue on Sep 15, 2014 ยท 39 posts
Latexluv posted Sat, 27 September 2014 at 7:05 AM
Most of my renders are studio/indoor renders. I typically use a Main spotlight and a Rim spot. Occassionally I'll switch the Main spot for a point light. I am currently a bit confused on the shadows. I had a render last night with only point lights (an old RDNA light set made by Traveler that I adapted), and the shadows on the floor looked, well not that great. I use ray traced shadows, usually .3 blur but I'm not sure of the samples. I'm using 90 samples right now for an image. Shadows look better than the render I did last night (that light setup had only 3 point lights).
Sigh, and I have to hit the sack. Thanks again for your answers. I always learn something from your work.
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