EClark1894 opened this issue on Sep 24, 2014 · 84 posts
ssgbryan posted Mon, 29 September 2014 at 10:53 PM
How many times do people need to be told - DSON is DAZ code.
SM can not legally reverse engineer it and add it to Poser (thanks to the DMCA). Let me repeat and rephrase that because it sounds important:
Due to the DMCA, SM can not legally reverse engineer the DSON code and add it to Poser.
Better solutions:
1. DAZ hires better software programmers and makes DSON work seamlessly as an add-on. After all, that was the whole purpose of the add-on framework was to enable niche capabilites such as this to the core system. Or
2. DAZ asks Hivewire3D for tips and techniques on how to make their figures cross-platform compatible, since they were able to do it.
Of course, this would require DAZ to do the heavy lifting on their figures, and what are the odds of that?
I use the face room - it is certainly worth having - it would be even better if it was clearer on how to consolidate changes made in the face room to an INJ.
I also use the hair room (albeit to make shag carpeting & grass as opposed to hair.......)
Things I would like to see in Poser 2016:
1. Wardrobe Wizard moved off the main thread and onto the add-on frame work. That way, I could use it while working on something else on the main thread. (In the past, I have had it tying up Poser for over an hour while converting clothing. There isn't currently a way to know how long a conversion will take until it starts.)
2. I'd also like to see a native ability to take a dial-spun character and be able to click on a CREATE INJ/REM FBM in the figure tab.
As far as those who want to remove rooms -
There is already a version of Poser for you - it's called Poser Debut (multicore aware, Poser 4 feature set & Poser 8 code base). For a lot of folks, it is the version that they really would be happy with.
It lacks those pesky rooms and advanced features that have been added over the past decade.