Forum: DAZ|Studio


Subject: Can someone please explain Genesis to me?

z opened this issue on Sep 30, 2014 · 13 posts


z posted Tue, 30 September 2014 at 8:19 AM

(Move the thread if you like, I’m trying to use Victoria 6 in poser)

I think I understand this now: Genesis didn’t work (as I predicted).  All that texture stretching was a problem. 

With genesis 2, they went the opposite direction, and back to the M4/V4 unimesh concept (I’m not talking about the rigging) with a single mesh that they distort, and then provide different UV maps to us that compensate for the distortion.

So M6 will take G2M morphs but not textures?

Clothing use usually compatible (or fixable) right?

Olympia, Lilith, Victoria 6 are ALL different UV maps?  (what a mess)

What about Steph 6 and David 6, to they take V6 and M6 maps?

My real question is that textures: textures are going to be incompatible across all of these characters? Am I right?