Forum: Poser - OFFICIAL


Subject: Grouping BB's Stocking shader?

Boni opened this issue on Sep 30, 2014 ยท 11 posts


RedPhantom posted Tue, 30 September 2014 at 1:49 PM Site Admin

I did the opposite of that. I set up the sss as a shader and then made a compound node of the portion connected to the alternative specular and plugged that into blender node where the skin texture map is plugged in. You could save that and just change the image map. It's not quick a one click solution but it might help.


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