EClark1894 opened this issue on Sep 24, 2014 · 84 posts
EClark1894 posted Fri, 03 October 2014 at 10:59 AM
Quote - "
Toss in a particle generator for hair, and the range of potential effects you could create would literally skyrocket (particularly if the 'hair particles' could 'grow' on the runtime geometry of the metaballs. The sim time would be...imposing...but having a fluid effect that has the kind of grainyness to it that you only get in the real world...?"Just curious but what other apps use a particle based system for hair other than Blender?
I ask only because looking at the blender Docs on it's particle based hair system makes me wonder how many average poser users would "get along" with such complicated set ups just for a Gallery still.
http://wiki.blender.org/index.php/Doc:2.6/Manual/Physics/Particles/Hair
Blender has tons of features, I can't even find, let alone use. That's what I don't want for Poser. I know the tendency is for Poser to have all these features so you can just use Poser. That's all fine and dandy, but as long as I know there are programs out there that i can use to "enhance" Poser's performance, rather than over load Poser to the point where it's a jack of all trades, but can't do anything well, I'd rather Poser was left with a core suite of features, which it does well, and some add-ons which let you enhance it.