EClark1894 opened this issue on Oct 02, 2014 · 40 posts
RorrKonn posted Mon, 06 October 2014 at 10:17 AM
sculpt a hi polycount mesh.
retopology low polycount mesh for game.
copy "bake" texture ,normal etc etc from high polycount mesh to low polycount mesh.
is where baking got started a few years back but ya can use it for anything ya want.
zBrush,MudBox has remesher does retopology ,baking all in one click.
I've never tryed Blender remesher.
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