RobynsVeil opened this issue on Oct 11, 2014 · 7 posts
RobynsVeil posted Sat, 11 October 2014 at 4:39 PM
I was doing that, manually, Hedd. It's very tedious, though. I was dreading doing this for umpteen buildings, which my scene was going to require. The attribute node looks interesting... might look into that, to see how that's done.
Off to do a bit of vertex painting now... the canals look a bit too fresh and new... :biggrin:
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]