thomllama opened this issue on Sep 02, 2014 ยท 54 posts
manleystanley posted Mon, 13 October 2014 at 8:35 AM
psssst displacement mapping has become my go to fix for poke through. Just use a neutral gray texture and adjust as needed.
Some of my scenes involve sheer clothing, poke away deforms the figure so sheer looks real bad. When modeling in the assebly room worked with figures; still does mil 4, poke through was an easy soft tug fix.
Now I quit shopping at DAZ. My Pclub has run out and I refuse to suport a company that does nothing to suport my use of their applications.