EClark1894 opened this issue on Sep 24, 2014 · 84 posts
wolf359 posted Fri, 17 October 2014 at 8:29 AM
"My question (I personally think adding a modeler to Poser would be a huge waste of development resources and would likely result in a bigger/slower/buggier program) is what would be gained by having a modeler included with Poser, aside from eliminating the need to import/export? It sounds as if you would be happy having that modeler be a separate program, so how would this be better than using one of the many tools already available?"
Agreed, a modelor is a content creation tool with many varieties/options available as stand alone apps.
Poser is a Content Consumption/Delivery tool
There are Full CG suites that "do it all"
Like the ones from Autodesk, Maxon,
Newtek, SideFx etc.
and ,of course Blender.
Smith Micro should not try to turn poser into a Full CG production App.
Its not posers market.