RorrKonn opened this issue on Oct 17, 2014 · 36 posts
RorrKonn posted Fri, 17 October 2014 at 2:24 PM
A 4096 * 4096 displacement map ,with 16,777,216 micro polygons .
This seems big for Poser.
Poser have any probleams with a map as big as that ?
On Roxie groups & materail zones are the same place ,are they the same thing ?
Do you half to split ya character up in to material zone ?
Can I just have the character skin to have just 1 material zone ?
why would you have a normal & a bump on the same mesh ?
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