Forum: Poser - OFFICIAL


Subject: Steve Cooper, Poser product manager, does a great Poser presentation on Expo 3.

vilters opened this issue on Oct 19, 2014 · 22 posts


Meshbox posted Sun, 19 October 2014 at 1:40 PM Online Now!

Quote - I suggest you write to Smith Micro with your question about the EULA rewrite.  The impression I got from the video is the rewrite does not allow you to redistibute Smith Micro's content even if you do change (game-ify?) it.  It licensed to the purchaser of Poser so they may used it in a game or similar interactive 3D environment, not for resale.  He is encouraging content makers to adopt similar licensing for their products which maybe where the confusion is coming from.

I see what you mean.

Steve is addressing content creators about making content for gave development. I don't have Game Dev yet so I haven't really looked at the new EULA, but that is something I would confirm.

Unity is a hot ecosystem right now, but there are some caveats:

  1. Some stores allow even broader usage. For example, I believe the Unity Asset Store uses a single license type which would allow someone to license a model, and then use that model for things like 3D printing. Most products we have at Meshbox are also available under a game license, but they do not allow someone to, say, upload our models to Shapeways. On the other hand, some content brokers (like Rendo) have given that some thought, or allow you to use your own license.

  2. A lot of the content on the Unity Asset Store goes for fairly low prices. A huge number of Unity users are using the free version, and they are price sensitive. But there is a subset of users who are price insensitive.

  3. Content that is licensed for games can become "eye worn" much like stock photography. The more it is used, the more familiar it becomes to people, in a bad way. Content that's heavily licensed out will wear out its welcome faster than a lot of Poser content.

So I am all for jumping into the game market. But it is quite different to what we are used to, and that's something to consider carefully as you jump in.

Best regards,

chikako
Meshbox Design | 3D Models You Want