722 opened this issue on Oct 18, 2014 · 45 posts
moogal posted Tue, 21 October 2014 at 7:28 PM
Does this fix the problem with gamma auto-changing when loading? (I read the list, it mentions "Poser 4 style trans map/bump map material blocks in a PZ3 file won't affect gamma of the texture anymore." I do not know if that means the issue is fixed as I understand it.)