Forum: Blender


Subject: blender,maya,max,poser which better for hair

atpo opened this issue on Sep 12, 2014 · 26 posts


zandar posted Thu, 23 October 2014 at 7:48 PM

The Maya and 3dsmax hair I show allow for user to out put hair as geometry mesh, for use in other software.  This is not a possible action in our Blender, as I know.  I do not like the particle solution for hair as we show now, because of many reasons.  Compatible only for rendering in the Blender pipeline.

I think we are in need of a new hair system to be certain.