Snarlygribbly opened this issue on Dec 17, 2013 · 582 posts
3dcheapskate posted Wed, 29 October 2014 at 4:16 AM
From Snarly's post midway down page 19 (Posted Wed, Jun 4, 2014 11:02 pm)...
Quote - ...Don't be afraid to ask questions, even if they seem dumb - EZMat is NOT a straightforward plugin...
I just discovered and downloaded the free version (plus all the extras) from Snarly's Space and unzipped it all to a temporary runtime H:Poser!TEMPRuntime , and I have a bunch of stupid questions: :)
I assume that 'init.pyc' should go in Runtime/Python/addons/EZMat ? (I read somewhere in this thread that it can be ANY runtime, and doesn't have to be the main one where the poser.exe resides)
I assume the 'Plugins' folder should be under 'EZMat' and that all the 'ez_BBAsphalt.py', etc files should go in there?
What about the CFG files ('EZBrick presets.cfg', etc)? In 'EZMa't or 'EZMat/Plugins'?
I've put the tutorial and developer stuff into separate 'Tutorial and 'Developer folders to keep them separate - I guess that's okay?
Now how do I go about firing it up? Do I go 'File > Run Python Script' and select init.pyc, or what ?
(I've searched through many, but not all, pages of this thread to find the answers without any luck yet...)
TIA
The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.
*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).