Forum: Poser - OFFICIAL


Subject: Potential 'Z-Fighting' Problem in Transparencies Reflected in Raytracing...

Glen opened this issue on Nov 04, 2014 ยท 12 posts


Glen posted Tue, 04 November 2014 at 10:58 AM

In this particular render I doubt it would be noticeable, however, in others, it could well be. This is just an example of what happens with every render I attempt that contains RT reflections.

At the moment, the reflect node's ray bias is set at 0.3. I'll have a go at raising it, then lowering it. I'll update on the results.

Thanks,

Glen.

I'm running Win 10 Pro 32GB RAM Intel Core i7-4790K CPU @ 4.00GHz Nvidia GeForce GTX 1660 Ti


My DA Gallery: glen85.deviantart.com/gallery


Peace, love and polygons!