AmbientShade opened this issue on Sep 22, 2014 ยท 585 posts
Teyon posted Thu, 06 November 2014 at 11:56 PM
I don't know if it's ok to post the link here but I'm going to (if it's not, please let me know and I'll remove it).
This covers PBR (Physically Based Rendering) theory:
http://www.marmoset.co/toolbag/learn/pbr-theory
This covers the maps involved:
http://www.marmoset.co/toolbag/learn/pbr-practice