manleystanley opened this issue on Nov 02, 2014 · 52 posts
manleystanley posted Sat, 22 November 2014 at 9:47 AM
Bad news, it wont render. I mean there is so many objects with displacement maps, and the surface replicator, that it takes an hour and a half "filling grid", maxes my memory for half an hour, then crashes before it starts rendering
I'm going to try dropping the AA, and other render quality settings to see if I can actually render it; I'd love to have this comp maxed at 32gig, but DDR3 8gig sticks aren't cheep.