Forum: Poser - OFFICIAL


Subject: Having some problems.....

cwolfe1971 opened this issue on Nov 25, 2014 · 10 posts


vilters posted Wed, 26 November 2014 at 7:42 AM

 @ heddeld

Yes, and it is covered in the video's.

Select your figure => Goto "Figure" in the top menu => Select => Merge All Zones to Weight Maps => Done

This copies all existing vertex Weights into Weightmaps.

**REMARK 1 : Your Weightmapped figure will NOT bend better or worce then before.
**
To improve the bending, and profit of the Weightmap possibilities, you have to "Paint" the Weight and Bulge maps to improve the Joints.
Do one side, and then mirror to the other side.

Before or after you are done, you can remove = Delete all Sphere zones to decrease the cr2 size.

REMARK 2 : You can also "morph" using the Weight-and Bulge maps.

Look carefully at the video's provided, and you will discover that JCM's are also a "thing of the past."
For clothing, no need for helper bones any more.

Poser9 and 10 can read Weight and Bulge maps.

PP2012 and PP2014 can create Weight and Bulge maps. They are the Pro versions.
PP2014" tools have been improved over PP2012.

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
"Do not drive faster then your angel can fly"!