Teyon opened this issue on Nov 25, 2014 · 57 posts
vilters posted Wed, 26 November 2014 at 3:18 PM
Found, from a post I made in 2011.
(Click to enlarge)
Here I do the oposite, I Blend a HUGE secondary texture over the Default V4 texture..
The Math_Functions nodes build the mask automatically for the secondary diffuse texture in the lower right hand corner.
This mask drives the Blender node to determine where and how the blending between the MAIN and SECONDARY have tp be.
The Seconday texture is 8k and the Main texture is 4k.
**PS; And now for the NICE STUFF !!! LOL
DID you figure out how I changed the Color of the corset Yet????
In this example it was easy. Just jut a color In Input_2 of the Blender node. Tada!!!! Colored corsets.
Poser is such fun, fun, fun.**
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!