Tucan-Tiki opened this issue on Nov 24, 2014 · 23 posts
Tucan-Tiki posted Fri, 28 November 2014 at 7:00 PM
Klingon skull morph was done in z brush then exported into true space where i cut the head away from the morph to create skull cap prop forany klingo n this is much more easy to do then you might think