Forum: Blender


Subject: Blender Content Market: Okay, Im Giving a Shot, Any Advice?

Meshbox opened this issue on Nov 30, 2014 · 18 posts


maxxxmodelz posted Tue, 02 December 2014 at 4:36 PM

Hello chikako

I can not speak for anyone else but I know that most content in standard formats like OBJ 3DS max and FBX can usually be imported into the Blender with some tweaking here and there. I think one of the most common wishes from many who are new to Blender is wishing to learn a work flow that they can learn to use Blender with Poser & Daz Studio so that they can release either free or potential market content themselves. I have seen a couple of Blender tutorials being sold in market place that I will reserve my opinion on but Project base learning is how I have come to learn how to use Blender. I do not know if this is something you might want to consider but I would be very willing to pay for product that contributes to my further learning of Blender. Not sure this has answered your question but thought I would share my 2 cents

Thanks

Just to be clear, the .3DS file format isn't associated with 3dsmax anymore.  The native 3dsmax file format is .max.  3DS is a very old file format from back in the 3DS DOS days, and isn't supported by 3dsmax any more efficiently than it is by any other application.  As far as paying for Blender tutorials, I think that's a horrible idea.  The whole concept of Blender is free and open source, so why should the knowledge of learning it be reserved to paying customers?  That's almost an oxymoron.


Tools :  3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender v2.74

System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB GPU.