AmbientShade opened this issue on Sep 22, 2014 · 585 posts
vilters posted Wed, 03 December 2014 at 2:24 PM
@ Pumeco,, Sorry to disagree but the previous ones became less and less revealing.
Anyway; Those that know me "know" that I only build something if there is a technical chalenge involved.
Here are 2 ; the completely out of symmetry of the object file, and now the "painting" of the individual Joints.
**Example :
**I already UNPAINTED the collars and the shoulders in "Twist" from the Weightmap.
You do not want the cape to deform when the upper arms are twisted.
You want the cape to follow the shoulders in Bend and in Forward-Backwards, but you do not want the cape to deform in Twist.
See where this is going?
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!