Meshbox opened this issue on Nov 30, 2014 · 18 posts
heddheld posted Wed, 03 December 2014 at 2:52 PM
where getting a long way from the OP's Q lol
@Lobo the blender/poser route is quite easy, will admit my first few goes took some head scratching but now I have my grids set I know (more or less) how big to make props rarely now do I have to tweak in poser by more then 10%, clothing is built around the doll so that's no worries. Importing from poser can be awkward first time but once you know about vertex order/polygroups that's also easypeasy ! moving textures from one t'other is tricky and can be a pita but even with a tut it will still be a pita
{no offence intended m8 but after 40 odd yrs in engineering an electronics using cad/cam and matlab the only thing that gets me stumped is the curves on "the girl" rofl, get her in a dance routine with soft body applied and you'd get lumps in your pc screen ;-)
good addons(plugins/woteva) I would buy but even then because of the nature of blender lots of addsons have been made free and if enough peeps like them they end up in trunk so if a addon is a paid for item it will never get in trunk and when trunk gets an update then you have paid for something that wont work UNTILL the creator fixes it
@chickaco ~ make a few simple things and bang them out as freebies, just to get your name known then its down to you ;-) I have seen your stuff when I was in shade/meshbox forums its good stuff, heck I think it was a tut of yours for shade when I made my first GOOD shoes that taught me how to do it in hex or blender god bless nurbs