mr_phoenyxx opened this issue on Dec 08, 2014 ยท 7 posts
piersyf posted Tue, 09 December 2014 at 6:27 AM
Another thing that can cause it is a single plane mesh with a displacement map on it; that can let the light through from behind. Looking at this image it doesn't look like it could be that, though. What happens if you do a spot render just on those areas?