Forum: Bryce


Subject: Booleans in Bryce 4

Phantast opened this issue on Oct 01, 2001 ยท 4 posts


ringbearer posted Mon, 01 October 2001 at 7:08 AM

Did you make the imported mesh solid? Click the "e" button and check the make solid when boolean rendering option. If the imported mesh is made up of several meshes, you may have to make each individual part negative. Make sure your primitive is set to positive. hogwardenwork is right, it does work, honest!! Hope this helps.

There are a lot of things worse than dying, being afraid all the time would be one.

My Gallery