FightingWolf opened this issue on Dec 09, 2014 · 29 posts
wolf359 posted Fri, 12 December 2014 at 10:25 AM
[edited]
After a"lifetime" on the Apple Macintosh
I recently got a new windows 7 PC and decided to see what the big deal is with genesis
I have played with the figures in DS4.7 and I concluded it is a far superior figure to anything available for poser.
However I personally have little to no use for genesis as My pipeline includes rendering everything in Maxon Cinema4D's advanced ultra fast GI engine and the plugin I use for C4D gives me Direct support all poser figures& formats directly within C4D from any poser runtime.
Still I think it worth mentioning that DAZ studio is not only
the native support environment for the genesis figures but it supports
legacy poser/Daz figures& content as far back as Mike& Vicky 2
I have even installed the ONE CLICK script that sends DS scenes to blender 2.7 to render in cycles.
I am primarily an animator
Daz's Superior nonlinear "aniMate2" motion creation/mixing system and puppeteer motion recording system,
switchable IK system as well as its animated constraints make Daz studio
a great tool in my pipeline as it exports Motion data to animated pose files that i can use directly on poser figures within C4D.
On the matter of genesis in poser.
IMHO Daz should have NEVER bothered with "DSON"
they should have cut the bloody umbilical cord completely.
IMHO poser users should focus on either developing high quality native poser
figures... or be willing to expand your creative toolset and use alternative software
to achieve your objectives.