Lobo3433 opened this issue on Nov 20, 2014 · 3 posts
markschum posted Mon, 22 December 2014 at 10:39 AM
dial settings can be distributed since it is simply a pose file .
custom morphs can be distributed by removing the face lines and using the vertex information only as an obj file
or you can do a inj pose file to use an empty channel (for the Daz figures)
merchant resources for skin textures are a base that you must alter for your character. add scars, tattoosm allter the color or add freckles etc.
there should be tutorials on the morph things since its quite an old topic.