estherau opened this issue on Dec 22, 2014 · 10 posts
vilters posted Tue, 23 December 2014 at 5:30 AM
WHAW, 500 for each?
They look good at normal render distance, proving once more that textures are more important then meshes.
Ha-ha-ha, they make the Low Polygon Poser meshes look realy HIGH resolution.
And; They use very good modeling techniques.
Using a denser mesh in strech areas and a very-very Low mesh density in shrink areas.
Very-very-extremely Low Polygon count, using extremely good texturing, but for 500 each?
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!