AmbientShade opened this issue on Sep 22, 2014 · 585 posts
cschell posted Sat, 27 December 2014 at 10:30 AM
Started on the modelling for the MiG load-outs... Like I did on the Phantom, I split the loads between the various mount points so that loads can be mixed and matched. The MiG-21 (like the Phantom) had no internal gun, so it could carry a 23mm Gun Pod externally on the center-line hard point in place of a 130 gallon Drop-Tank for air-to-air combat. Though it wasn't designed for ground attack, the MiG could also be fitted with 550lb bombs (2 on a center-line mount, and 1 on each inner wing Pylon). The typical A2A load for Fighter Intercept was 2 outer-wing 130Gal Drop-Tanks, 2 K-13 AA2 Atoll missiles (1 each on the two inner-wing Pylons), and 23mm Twin-barreled Cannon Pod on the center-line mount. For Bomber Intercept missions the MiG-21 would typically carry a single 130Gal Drop-Tank center-line, and 4 Atoll missiles (1 on each of the 4 wing pylons)...
Here's a test render of the Fighter Intercept load-out... nothings been rigged yet, so the weapons were just manually parented (I was just testing the modeled weapons to double check the scale and positioning on the model to make sure I'd gotten everything done correctly). As I haven't UV mapped the weapons yet, the textures on them are just temporary... I'll post renders of the alternate weapons variations I've modeled a bit later on....