EClark1894 opened this issue on Apr 16, 2014 · 474 posts
Dale B posted Sat, 03 January 2015 at 10:58 AM
Nope but would an updated James with cleaner topology and human-like legs (what were they thinking?) interest you?
As to the main topic question: A customer once referred to Poser as digital Barbie dolls. How many people rush to the store to buy Ken or how often do you see new versions of him advertised or even spoken of? There's something to the analogy I think.
I don't know about Lara,but it would interest me. I never bought into the 'one mesh to rule them all' nonsense. I've been getting new figures as I find them and even think I have use for them (and one of these days, if I ever get weigthmapping down, I'll be changing the rigging in a lot of them. So far, still at the lower end of the learning curve there). Maybe it helps that I animate; I think actors, not barbie dolls. You don't try and shove a dozen A list actors into a production when all you need is 2 A list and 10 B list. todo the job. Or I think resource. And since you can cram a lot of multi meg resources onto terabyte+ storage, who in their right mind doesn't want all the resources they can afford? And related to that, I finished that 1,722 frame initial dance test with Dusk. Not bad, I must say. As expected, there was interpenetration with the legs, the ankles toggled a bit, and you had the usual shoulder hitches you see in canned BVH. Most of which are either due to the mocap performer being female and not proportioned the same, or data that was uncleaned to begin with. I didn't find any issues with the skin texture, no crumple zones. So now we get to see just how long it takes to correct the mocap and how well the figure behaves then. I'd love to get an optitrack system.......