Forum: Poser - OFFICIAL


Subject: Symmetry or why all our models look like models.

Teyon opened this issue on Jan 08, 2015 · 30 posts


vilters posted Fri, 09 January 2015 at 7:41 PM

Yes, agreed, but asymetric morphs "out off the box" have become less and less important with the new morph brushes available.
With a the stroke of the mouse, anybody can make a morph.

And Blender is gaining popularity "fast" to create morphs and Full Body Morphs.

"Default" a figure has to be symmetrical for all Poser rooms and tools to work as designed.

Asymetrical morphs, are on the lower list of the workflow.

Poser 1, 2, 3, 4, 5, 7, P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game Dev
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