Forum: 3D Modeling


Subject: Require critical comments & feed back

darkness_02 opened this issue on Jan 11, 2015 · 21 posts


LuxXeon posted Mon, 12 January 2015 at 12:20 PM

The topology seems to contain a lot of unsupported, long, thin polys.  Typically, this should be avoided, as it sometimes can cause shading and smoothing artifacts.  I see some visible edges in the body of the object which may be caused by the topology.

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