vilters opened this issue on Jan 30, 2015 · 10 posts
vilters posted Fri, 30 January 2015 at 8:15 AM
The next step is to do the intial SubD, and you see that the SubD "added" geometry where needed. => On the strech sides.
Also, now is the time to group and UV_Map the object file for rigging and texturing.
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!