vilters opened this issue on Jan 30, 2015 · 10 posts
vilters posted Fri, 30 January 2015 at 8:18 AM
And here after the final SubD, and ready for the detail work.
Clothing build this way will follow all bends nicely without poking, as there is enough geometry to follow nicely around the bend.
And you will get no crumbling or crushing in the shrink area's as there is less geometry.
Poser 1, 2, 3, 4, 5, 7,
P8 and PPro2010, P9 and PP2012, P10 and PP2014 Game
Dev
"Do not drive
faster then your angel can fly"!