Forum: 3D Modeling


Subject: WIP: Coconut Chair

LuxXeon opened this issue on Jan 28, 2015 · 24 posts


LuxXeon posted Sun, 01 February 2015 at 1:34 PM

Also, maxxxmodelz, I found you can easily fix the crossed edges introduced to the seam bevels, in 3dsmax at least, using the relax/soften paint deform brush in the Graphite ribbon.  If you set the brush to a small brush size (mine was around 0.3), and a very low strength (0.05), you will be able to "untangle" or relax those crossed edges very easily just by brushing over them once or twice in that local area.  You'll have to do it to each corner, but it does a very nice job, and only takes a few seconds at each corner.

I'm not sure how you would handle this in Blender.  I don't have experience with Blender's geometry brushes.  I know it has them to some degree

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