jbearnolimits opened this issue on Feb 02, 2015 · 3 posts
Miss Nancy posted Mon, 02 February 2015 at 3:22 PM
change lite to ray-traced, use HQ render settings, change spec colour to white, add some props to make it fully-populated scene.
IDL won't matter for now, but use raytracing. one got that bad lighting on small objs in empty scene with old P4 shadow-mapped lites.