maxxxmodelz opened this issue on Jan 31, 2015 ยท 56 posts
Cybermonk posted Sat, 07 February 2015 at 5:30 PM
In Blender the modifiers have modifiers. lol You can assign the area you want affected to a vertex group and use that to control the effect. Or you can assign the whole thing to a vertex group.... set the weight paint of the vertex group to zero.... now go into weight paint and paint on the area you want affected. You can get pretty subtle with the transition like this.
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"The true sign of intelligence is not knowledge but imagination".
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