DeathMetalDesk opened this issue on Feb 07, 2015 ยท 13 posts
DeathMetalDesk posted Sun, 08 February 2015 at 8:57 AM
@ pumeco,
I was actually hoping that the venerable wizard would pop in on this one, I know for a fact that he could solve this problem in a matter of seconds. I'm pretty sure that the solution can be found in his old vss thread... Even if I manage to find clues there amidst it's 100 some odd pages I'll still have to figure out how to isolate it from that incredibly mathematically complex shader. Sigh.
Been trying a combination of 3 blinns; one for the overall skin, 2 blended with different settings for a diffused spread and tighter highlights for reaction with the bump, running this through a mask, running this through 2 blenders. The highlights are good but it's bypassing the mask for some reason and applying to the whole face (right shader, wrong connection heirarchy). I'm also trying various reflection setups, which is working as intended with the mask but isn't giving me the result I'm looking for.
@ Teyon,
I'll have a look about for it, didn't realize it was available... I collect standalone/creatures like others collect v4 skankwear. I think I only have 2 reptilian humanoids in my corrall, it would be a welcome addition.