Forum: Poser - OFFICIAL


Subject: making money making content?

MistyLaraCarrara opened this issue on Jan 30, 2015 ยท 133 posts


moriador posted Sun, 08 February 2015 at 5:31 PM

moriador - in answer to your question theres no set figure, it all depends on things like the complexity of the project, time, often what both creator and artist think is a fair price.

Tunesy - now theres a general trusim there :)

RorrKonn - I can see how from reading the forums some folks might percive a lot of poser work is often about rendering porn masquerading under the name of art. But the reality is a good building set can sell equally well - or better - than a bit of skimpy clothing.

I was wondering what the range of costs might be -- if you have any idea. I mean, obviously, if I wanted to buy a model of an apple that would not be as costly as, say, your ruined city. :) I understand that much will depend on the particular artist as well. If I were to do something like this, naturally I'd want to make a profit on the deal -- but at the same time, I strongly, strongly believe that artists should be properly compensated, which is why it'd probably be a bad business for me to go into. But I think a marketing model that takes a lot of the risk away from the creators and puts it onto the sellers might well be extremely beneficial to some. At the moment creators do almost all the work, assume almost all the risk, but hardly make close to almost all the money. To me that seems very unfair.


PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.