Forum: 3D Modeling


Subject: Is it worth it to learn modelling?

davidstoolie opened this issue on Feb 16, 2015 · 54 posts


LuxXeon posted Fri, 20 February 2015 at 3:00 AM

Wow!  That's really generous of you, luxxeon!  Like a personal modelling tutor? lol..  That's really kind of you!  But I must warn you, I can be a difficult student. lol.

Hmmm.  Lemme think.  What would be a good object?  Well, for one thing, I've been trying to follow this tutorial in Blender...

https://www.youtube.com/watch?v=j67oRv524bY

It's a tutorial about how to model a beer bottle cap.  It's a great tutorial I'm sure, but of course I've tried several times, and my result is not like the video.  Not sure where I go wrong, but I thought that would be an easy model. I get screwed up once it comes time to array I think,

So I don't know, lux.  I can hardly believe you're being so kind.  Surprise me!  I'll try to follow along with whatever object you think might be easy enough.  Thank you very much for the offer, but don't feel like you're obligated.  I know you're busy and all.  I'd just be happy if you answer my questions when I have them.

Thank you to everyone who answered with encouragement.  I'm not gonna give up!  Gonna keep pushin forward.

Glad to hear it!  The key to becoming a good modeler has a lot to do with some basic principals.  Some of those principals are out there to learn for free from others,and some only come with time and experience, and practicing certain drills every day,  As I've mentioned, Blender is not the package I typically use for modeling, but I have become somewhat familiar with it over the past year, and all of the basic principals I've learned in 3dsmax apply when I use Blender as well. The video tutelage you linked to there is very interesting.  I don't think I've seen that technique used before to create that kind of object.  Not that there's anything wrong with the tutorial; it's very good.  I like the result there, although I would have probably approached the model quite differently.  Give me a few hours, and I'll put together a quick video of the technique I'd probably use to create that same kind of object, and you can decide if you feel it might be easier.  I'll do the video with Blender.

One thing to keep in mind is that Blender can be customized per user, and although I did not change any hotkey shortcuts, the look of my interface may differ from yours slightly.  I will also be using several addons, which come with the latest installation of Blender 2.72 or higher.  Particularly, the Pie Menu, Dynamic Space Bar, and Icons addons.  If you have Blender 2.72 or higher, I highly recommend enabling these addons.  I wished they were available when I was first learning to use Blender, as they definitely make the workflow much easier, and do not require the memorization of quite as many hotkeys, which is something you mentioned was an issue.  They won't be necessary, but I'll be using them in the video, and it might make it easier to follow along.  If not, I will help guide you through the video here in the forum anyway, after I post it.  So if you watch the video, don't get scared or confused straight away.  I'm not sure I'll be able to add audio, because my mocrophone is acting up on me lately, but I will annotate the video, and answer any questions you have about it in the forum.  I'll be online most of the day after I post it, so I should see your posts fairly quickly.

One thing I do insist you do is make sure your have your Loop Tools addon enabled in Blender.  I'm not sure if they are enabled in the latest builds or not, but you can enable it, as well as any other addons, in the Blender User Preferences.  Just go to File > User Preferences > Addons, or hotkeys CTRL+ALT+U, under Windows.

I'll post a link here when I upload the video.

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