Nosiferret opened this issue on Feb 21, 2015 ยท 3 posts
Razor42 posted Sat, 21 February 2015 at 8:47 PM
You would need to use a shader preset. Select the item in the scene tab, then select the surface name in the surface tab. You can then apply any shader preset to the item such as gold or silver. Material presets won't apply directly as they require the surface name to be the same.