Forum: Blender


Subject: Modeling Exercise: Polyhedral Bow (Blender 2.73)

LuxXeon opened this issue on Feb 21, 2015 · 15 posts


LuxXeon posted Mon, 02 March 2015 at 12:11 AM

Well done video, LuxXeon! I for one have no issue with lack of audio, which you've more than compensated for with your excellent annotations.

On another note, I find it indeed gratifying and enriching for modelers proficient in non-Blender packages to come to Blender: these individuals more often than not grow their base skills quickly and then ask process-focused questions which Blender developers should carefully listen to. If someone says: "In xyz-programme, I do this... is there a way to accomplish this in Blender?" the answers reveal much about features I never knew existed in Blender but also bring to light possible improvements for the future.

Thank you, RobynsVeil.  I think it won't be long before you see a larger influx of very capable users from other software packages experimenting with Blender openly, and making tutorials for it as well. It's not there yet, but I see some changes occurring with the addons and improvements in 2.73 which, once standardized in future releases, will make Blender much more attractive to mainstream modelers and other CG specialists.  I've certainly found it quite impressive, and fully capable of any modeling task I currently do in my native 3d software, with only some differences in workflow.  I wouldn't wish to replace my current package with Blender for a variety of reasons, but I also wouldn't be fearful to do so, if I ever had to; with the knowledge that most of the work I do there, I can do here, in a relatively similar time-frame.

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